Pip is setting up the town…
Pip is setting up the town…
Profit
Pip's stand opens with 30 fictional game coins. First pay for supplies. That cost is an expense. Then pick a price. Customers follow a set rule: a lower price brings more customers, and a higher price brings fewer. Revenue is cups sold times price. Profit = revenue − expenses.
Practice goal: Calculate revenue, expenses, and profit from a price and a supply batch.
This mission starts with 30 game coins in a practice purse. Those coins stay inside the mission. Your town wallet changes only when you collect a reward. All coins are fictional.